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Week commits

Jabier Arraiza

Hi all.

This week do some changes to LPE and merge two branches:

With the changes to LPE we have too much better response from effects,
reducing to minimun the need to write on the parameter data and reshow
the parameter widgets.

The two branches:

First of all sorry for not wait enought for a aprove check but I have a
goal in a new branch in development to organice the code in LPE part of
inkscape and want this merged to it.

The first branch allow store the default parameter for each new live
effect. I attach a screenshot time ago.

The second branch is a refactor to fillet/chamfer LPE based in a new
way to store data for each node in a pathvector. Specialy thanks Nathan
and Tweenk for his help in development. This new way for fillet chamfer
is not backward compatible, this is the reason for merge "too early"
and dont launch it in 0.92. 

My apologyes for the problems can happends with old files. Please
convert to path our previous fillet/chamfer works prior update trunk.

Usage feedback are welcome ;)

All the best, Jabier.
 
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Re: Week commits

Miguel Lopez

I have a question about fillet/chamfer LPE, is it possible to change the code a little bit to allow for bidirectional filleting/chamfering, and changing the direction of the chamfer/fillet? The reason I am asking this is because there are sometimes when I'd like a fillet to end at a node, but it continues because the filleting/chamfering only goes one direction. Other than that, the new features sounds good, and Inkscape gets more efficient to use.


On 5/6/2017 2:32 PM, Jabier Arraiza wrote:
Hi all.

This week do some changes to LPE and merge two branches:

With the changes to LPE we have too much better response from effects,
reducing to minimun the need to write on the parameter data and reshow
the parameter widgets.

The two branches:

First of all sorry for not wait enought for a aprove check but I have a
goal in a new branch in development to organice the code in LPE part of
inkscape and want this merged to it.

The first branch allow store the default parameter for each new live
effect. I attach a screenshot time ago.

The second branch is a refactor to fillet/chamfer LPE based in a new
way to store data for each node in a pathvector. Specialy thanks Nathan
and Tweenk for his help in development. This new way for fillet chamfer
is not backward compatible, this is the reason for merge "too early"
and dont launch it in 0.92. 

My apologyes for the problems can happends with old files. Please
convert to path our previous fillet/chamfer works prior update trunk.

Usage feedback are welcome ;)

All the best, Jabier.
 


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Re: Week commits

Jabier Arraiza
Hi Miguel, you try the new code? Not undertand well but now there are
two knots for node.

Cheers, Jabier.

On Sat, 2017-05-06 at 18:46 +0000, Miguel Lopez wrote:

> I have a question about fillet/chamfer LPE, is it possible to change
> the code a little bit to allow for bidirectional
> filleting/chamfering, and changing the direction of the
> chamfer/fillet? The reason I am asking this is because there are
> sometimes when I'd like a fillet to end at a node, but it continues
> because the filleting/chamfering only goes one direction. Other than
> that, the new features sounds good, and Inkscape gets more efficient
> to use. 
>
> On 5/6/2017 2:32 PM, Jabier Arraiza wrote:
> > Hi all.
> >
> > This week do some changes to LPE and merge two branches:
> >
> > With the changes to LPE we have too much better response from
> > effects,
> > reducing to minimun the need to write on the parameter data and
> > reshow
> > the parameter widgets.
> >
> > The two branches:
> >
> > First of all sorry for not wait enought for a aprove check but I
> > have a
> > goal in a new branch in development to organice the code in LPE
> > part of
> > inkscape and want this merged to it.
> >
> > The first branch allow store the default parameter for each new
> > live
> > effect. I attach a screenshot time ago.
> >
> > The second branch is a refactor to fillet/chamfer LPE based in a
> > new
> > way to store data for each node in a pathvector. Specialy thanks
> > Nathan
> > and Tweenk for his help in development. This new way for fillet
> > chamfer
> > is not backward compatible, this is the reason for merge "too
> > early"
> > and dont launch it in 0.92. 
> >
> > My apologyes for the problems can happends with old files. Please
> > convert to path our previous fillet/chamfer works prior update
> > trunk.
> >
> > Usage feedback are welcome ;)
> >
> > All the best, Jabier.
> >  
> >
> >
> > -----------------------------------------------------------------
> > -------------
> > Check out the vibrant tech community on one of the world's most
> > engaging tech sites, Slashdot.org! http://sdm.link/slashdot
> >
> >
> > _______________________________________________
> > Inkscape-devel mailing list
> > [hidden email]
> > https://lists.sourceforge.net/lists/listinfo/inkscape-devel
>  
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